Microsoft to Purchase Bethesda Company

What does this mean for Bethesda Games?

Microsoft has officially announced that they will move forward with the purchase of game company Bethesda. Most of you are probably familiar with Bethesda or their huge blockbuster game franchises such as Elder Scrolls, Fallout, Doom, Wolfenstein, and more. Microsoft has agreed to purchase the company for $7.5 Billion.

More specifically the purchase for is ZeniMax Media – the parent company of Bethesda and Id software. The deal is stated to close in 2021. Microsoft has stated that Bethesda will still operate in its own division and retain current company structure.

So what does this mean?

Aside from giving Microsoft even more game studios under its belt and some control of these franchises, many may be worried about games becoming exclusive to only Xbox/PC. I personally don’t think the biggest franchises will become exclusive to Xbox and PC. The bottom line is if they did become exclusive they would be missing a lot of sales from people who only have a different platform. Exclusivity may drive demand for Xbox up, but at the same time Microsoft is pushing for cloud gaming with their newly released XCloud. This would remove some need for consoles, thereby making sales of copies of the games a bigger source of revenue.

Official Microsoft Release

Super Mario 3D All-Stars Gives You Everything You Could Want – Except Super Mario Galaxy 2

In case you weren’t aware, this year is Mario’s 35th birthday and Nintendo is pulling out all of the stops.

Well, maybe not all of them. As with anything, there are more than a few complaints about the Big N’s plans to celebrate everyone’s favorite plumber’s big day, but we’ll get to that later.

First, we have a Super Mario 3D All-Stars collection coming that will consist of Super Mario 64, Super Mario Sunshine, and Super Mario Galaxy. That covers three generations of 3D Mario platforming and only leaves out one big game (two if you count Super Mario 3D World) and that is Super Mario Galaxy 2.

A refresh though not a remake like the SNES Super Mario All-Stars, this 3D Mario collection will be available until March of next year. That’s right – it’s a time-limited release. So, if you want to pick it up, you’ll probably want to do that before it becomes unavailable. Oh, and speaking of the aforementioned Super Mario 3D World (originally released on the ill-fated Wii U), that game will be coming out for the Switch next year. It looks like it will feature some new content, too, which will perhaps breathe new life into the multiplayer concept the game had at its core. Called Bowser’s Fury, Nintendo didn’t really show off much about this added content. And speaking of the Super Nintendo classic collection we mentioned above as well, that is available now for the Switch on the SNES retro store.

But Nintendo didn’t stop there. We also got an augmented reality Mario Kart race car toy-slash-gadget that is likely to drive kids nuts this Christmas. Whether or not this will get the same amount of love that the Labo got remains to be seen. Nonetheless, it is a cool concept and one that would be really cool to expand upon. Players set up race tracks in their home and then the Mario character-themed carts that have cameras attached to them race around in an AR world with the mechanics of the Mario games. It really has to be seen to be believed.

Nintendo will also bring out a new Game and Watch featuring classic Mario games. We’re sure this is going to become this year’s scalper gadget special though who knows. Maybe Nintendo will implement a system like Sony is using for their PlayStation 5 preorders and invite people who sign up to purchase their Game and Watch.

Last, but certainly not least, is Nintendo’s take on the battle royale concept with the original NES Super Mario Bros. being rechristened Super Mario 35. Taking a page from Tetris 99, this game pits 35 players against one another in classic NES Mario stages with the last Mario standing the winner. It’s a neat concept and an online-only purchase on the Nintendo store.

Outside of gaming-related content, Nintendo is also planning a series of events to celebrate Mario and his contribution to video game history.

What do you think of Nintendo’s anniversary plans surrounding Mario? Let us know your thoughts in the comments.

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What We Know About Nvidia’s GeForce RTX 30 Series

As much of the console world waits with bated breath for Sony and Microsoft’s new systems to drop this fall, Nvidia was kind enough to show us all what the future of PC gaming – and consoles – is going to look like in the future.

The GeForce RTX 30 Series promises to bring more of everything to users and, as Nvidia’s history has proven, it isn’t all marketing hype.

From Nvidia’s own marketing hype: “GeForce RTX 30 Series GPUs also feature several world firsts: they’re the first gaming-class graphics cards with up to 24GB of new, blazing-fast GDDR6X VRAM; they’re the first GPUs with HDMI 2.1, for 4K high refresh rate and 8K gaming; they’re the first discrete GPUs with support for the AV1 codec, enabling you to watch high-resolution streams using significantly less bandwidth; and our Founders Edition cards are the first with innovative dual axial flow through cooling solutions.

And of course, GeForce RTX 30 Series GPUs come packed with new technologies for esports competitors, livestreamers, creators, and gamers alike – NVIDIA Reflex reduces system latency, providing split-second PC gaming responsiveness; NVIDIA Broadcast turns any room into a home broadcast studio with AI-enhanced video and voice comms; updates to NVIDIA DLSS make 8K HDR gaming a reality on the GeForce RTX 3090 graphics card; and new NVIDIA Studio enhancements make creative applications run faster than ever before.”

NVIDIA also showed off their so-called Reflex tech that will help  “improve esports reaction time,” among other things. As anyone who follows eSports knows, that’s no small thing and lag can often mean the difference in many matches. The company also showed off a host of new streaming features to make it easier for gamers using NVIDIA tech to put their gameplay online. The company also demonstrated the NVIDIA Omniverse Machinima with Mount & Blade II: Bannerlord working the crowd.

NVIDIA Omniverse Machinima “gives you the power to remix, recreate, and redefine animated video game storytelling” the company claims. NVIDIA also displayed their next-gen ray tracing, DLSS, and discussed the RTX Ampere GPU. Of course, the marquee event of all of this talk was the demonstration of the next-gen games using this tech including Cyberpunk 2077.

All of this was capped off with a thorough introduction to the GeForce RTX 3080:

“Powered by the NVIDIA Ampere architecture, our second-generation of RTX, GeForce RTX 30 Series graphics cards deliver staggering rasterized, ray-traced, and AI-enhanced horsepower, giving you the performance to make your games more beautiful and realistic with maxed out settings.

GeForce RTX 30 Series GPUs power the next wave of amazing game titles, including Cyberpunk 2077, Fortnite with RTX, Call of Duty: Black Ops Cold War, Watch Dogs: Legion, and Minecraft with RTX for Windows 10. And they give competitive gamers the lightning response times needed to win in games like Valorant and Fortnite.”

What do you think about the GeForce RTX 30 Series? Did you watch the presentation? Let us know your thoughts in the comments.

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Xbox Game Pass Adds EA Play for no extra charge

EA Play coming this holiday to Xbox Game Pass.

You heard that right, Microsoft is partnering up with EA to add the entire EA Play collection to the Xbox game pass for no extra cost. You might remember EA’s service as EA Access or Origin Access, but it has been re-branded to EA Play.

You will soon be able to play the entire EA Play library with your $4.99 game pass subscription. That includes more than 60 of EA’s greatest games like Battlefield, FIFA, Mass Effect, and Need for Speed titles just to name a few. Also, yes it will be for both Xbox consoles and Windows PC.

In my opinion it would be silly to not have a $4.99 game pass subscription once this comes out. Also don’t forget new members can get game pass for only $1 for the first month.

Full details from Microsoft here.

Winners of the 2nd Gamer Bias Valorant Tournament – MFC!

Congrats to MFC for winning our 2nd Valorant Tournament.

Shout out to team Supreme Royale Gaming for placing 2nd and giving us an exciting finals match!

Thank you to all of the participants for joining us and competing.

  • MFC
  • Supreme Royale Gaming
  • Off-Meta
  • Oligarchy Gaming
  • Unknown

Stay tuned for more tournaments with new games as well!

You can catch all the matches on our Twitch Channels:

https://www.twitch.tv/gamerbiasofficial/videos

More match VODs here

DCFandome’s Suicide Squad: Kill the Justice League Surprises Audiences

DCFandome was an event to remember this year even with all of the restrictions COVID-19 has placed on live events.

Of course, front and center for gamers were the new titles based upon DC Comics iconic properties and, in addition to a new Batman game, it looks like the media darlings that are better known as the Suicide Squad will also get a game. And it is coming from the same teams as those that have brought us the legendary Arkham titles. While most of us were surprised by this news, fans that have followed the Suicide Squad game and its development have waited since 2011 for something like this to finally become reality.

Back then there were rumors of an open-world, “violent” game based upon the Suicide Squad property and it looks like Kill the Justice League is set to be just that game.

Interestingly, this title will also be a continuation, lore-wise, of that established in the Arkham games. The trailer for the game introduced Harley Quinn, Captain Boomerang, Deadshot, and Kingshark but it is expected that more characters will be introduced over time or after release as DLC.

One character that is unmentioned but that will be omnipresent is the city of Metropolis itself. Rocksteady’s own Sefton Hill called it the “fifth character” in the game.

“One thing we’re really excited about is bringing Metropolis to life. It’s really the fifth character in this game,” Venture Beat quotes Hill.

As for what the game is all about, Hill also outlined how it is about “supervillain empowerment” and providing gamers with a unique gameplay experience.

“Suicide Squad really spoke to us how fascinating these flawed characters are,” he explained.

In terms of the general outline of the story, it looks like DC villain Braniac is back to terrorize yet another set of people (not heroes in this case). As with the other game Rocksteady showed off, Gotham Knights, multiplayer cooperative gameplay will be a huge feature of Kill the Justice League but not a necessary one. In fact, during solo play, you will be given the option to switch between the four characters in real-time. This means that gamers will be tasked with mastering who is best for what situation and how to coordinate the Suicide Squad’s actions in the most optimal way. In other words, it sounds like an Arkham game with RPG elements…not too unlike the Gotham Knights game that was also revealed at DCFandome.

One marked difference between Gotham Knights and this game, however, is that Suicide Squad will be a next-gen only game. That’s probably indicated by its release date more than anything else: Sometime in 2022. By then, the current generation systems will be coasting on fumes and the next era will be well underway. How this will manifest itself in unique gameplay options remains to be seen but, given Rocksteady’s work with the Arkham games, this game could be more than hype.

What do you think? Does Kill the Justice League sound like something you’d like to buy? Let us know your thoughts on this in the comments section below.

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Batman is Dead and Night Falls Over Gotham Knights

The world has waited long enough for a new Batman game because the makers of the Arkham series of excellent titles decided to reveal some huge news at the recent DCFandome.

Basically, Batman is dead and that’s not totally a bad thing. In fact, he needs a replacement and that’s where you and all sorts of other DC Comics luminaries come into play.

In what essentially sounds like the upcoming Avengers game but with Batman IP and the Arkham pedigree, Gotham Knights promises fanboys and newcomers alike more than enough content to keep them entertained in a Bruce Wayne-less Gotham.

Per the game’s own website:

“Batman is dead. A new expansive, criminal underworld has swept the streets of Gotham City. It is now up to the Batman Family; Batgirl, Nightwing, Red Hood, and Robin; to protect Gotham, bring hope to its citizens, discipline to its cops, and fear to its criminals. From solving mysteries that connect the darkest chapters in the city’s history to defeating notorious villains in epic confrontations, you must evolve into the new Dark Knight and save the streets from descent into chaos.

Gotham Knights is an open-world, action RPG set in the most dynamic and interactive Gotham City yet. In either solo-play or with one other hero, patrol Gotham’s five distinct boroughs and drop in on criminal activity wherever you find it.”

Characters on tap so far include the Red Hood, Robin, Batgirl, and Nightwing. As if the reveal at the DCFandome didn’t underscore how much of a love letter this is to fans, the gameplay and differentiation between the characters – as well as the huge cast of enemies on tap – should erase any remaining doubts.

But the game won’t just include classic characters but also nods to more recent developments in the DC Universe, such as the Court of Owls enemy that Batman has faced off against beginning in 2011. Variety reports that each character will have their own unique combat style and weaponry that will hearken back to the characters as depicted in the Batman serials.

Best of all is that no one will have to wait for very long to get their hands on this game and try it out for themselves. Slated for release in 2021, Gotham Knights will be on next-gen consoles, naturally, but will also make an appearance on current-gen systems. There will be an online element with multiplayer cooperative being a big deal. In fact, players will be able to star as the same character (an earlier fan concern) though we don’t know if they will be distinguishable by gear load-outs or what. Given that this game does aim to have RPG mechanics as a big selling point, we would imagine that gear is a big deal in the course of the game but that’s just our own speculation. 

What do you think? Does Gotham Knights sound like something you would be interested in buying? Are you a fan of the Arkham games? Let us know your thoughts in the comments section below if you like.

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The Epic versus Apple Battle Ratchets Up in Intensity As Cupertino Terminates Fortnite Maker’s Dev Account

The war being waged by Epic on multiple fronts took a new turn on the Apple side of things when the iPhone maker decided to terminate the Fortnite company’s dev account. This comes on the heels of arguments by Epic that devs are “fleeing” Unreal Engine because of the potential impact of Apple’s actions against the company. All of this stems from Epic’s decision to go up against both Apple and Google for not allowing them to make their own in-app payments system for their popular Fortnite game. Naturally, such a system goes against both Apple and Google’s terms of service that stipulate that transactions need to be conducted through the user’s Google Play or Apple App Store account respectively.

A lawyer from firm Gibson Dunn, Richard Doren, representing Apple, noted that the actions taken by the company were in line with its user agreements and that all parties were aware of what would happen should Epic decide to take the actions it did.

“When Apple is dealing with an entity that is breaching its contracts, its practice is to terminate the accounts of all related parties. The reason Apple does this is so that it doesn’t become a shell game… The concern is that the misconduct will simply be transferred to another Epic entity,” he argued according to The Verge.

Judge Yvonne Gonzalez Rogers did acknowledge the legitimacy of Epic’s claims about harming the Unreal Engine, but also noted the company’s own role in bringing about the entire case. After all, none of these actions were initiated by Apple unilaterally or without cause. Nor were they done by Google in such a manner. Both companies responded to Epic’s going it solo with a ban on Fortnite, but a ban on the Unreal Engine probably won’t stand.

The more recent news of Apple’s decision to ban Epic’s developer account does show an even further escalation in tensions between the two companies. That said, CNBC reports that a dev account associated with Unreal Engine remains active.

Of the move to ban Epic’s dev account, Apple released the following statement:

“We are disappointed that we have had to terminate the Epic Games account on the App Store. We have worked with the team at Epic Games for many years on their launches and releases. The court recommended that Epic comply with the App Store guidelines while their case moves forward, guidelines they’ve followed for the past decade until they created this situation. Epic has refused. Instead they repeatedly submit Fortnite updates designed to violate the guidelines of the App Store. This is not fair to all other developers on the App Store and is putting customers in the middle of their fight. We hope that we can work together again in the future, but unfortunately that is not possible today.”

A spokesperson for Epic told CNBC in response to Apple’s statement, “Apple is asking that Epic revert Fortnite to exclusively use Apple payments. Their proposal is an invitation for Epic to collude with Apple to maintain their monopoly over in-app payments on iOS, suppressing free market competition and inflating prices. As a matter of principle, we won’t participate in this scheme.”

Where do you stand on the Epic versus Apple (and Google) battle? Let us know your thoughts in the comments.

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Halo Infinite’s Delays Blamed on Interesting Things

The announcement of Halo Infinite came as little surprise to people who had paid attention to rumors over the past several years.

But its delay was no less disappointing and now we’re learning that it is due to some pretty special circumstances, namely the ongoing work on the Halo television series, among other things.

That’s what Thurrott is reporting and the website claims that inside sources pin the delay of Halo Infinite on, among other things, the television series as well as extensive outsourcing of the game’s development.

The television series is cited as a particularly huge time sink. But there’s also the added pressure of trying to bring out a launch title game.

Halo Infinite is being built around the all-new SlipSpace engine and the complexities of that development have made a launch timeframe for the game’s release nearly impossible.

In fact, the E3 demo shown off last year was of a game that was “was not in a state that was playable at that level of fidelity.”

Thurrott also quotes this unnamed insider source on the extensive outsourcing on the project as saying, “The coordination between the many different companies contributing to Infinite has been rough, at best. One person familiar with the company’s plans indicated that they believed the out-sourcing for Infinite was at a ratio higher than a typical studio undertakes during development which has caused significant headaches for cross-development collaboration.”

Of course, none of this is mentioned in the official statement from the studio:

“Today I want to share an important Halo Infinite development update with the community. We have made the difficult decision to shift our release to 2021 to ensure the team has adequate time to deliver a Halo game experience that meets our vision.

The decision to shift our release is the result of multiple factors that have contributed to development challenges, including the ongoing COVID-related impacts affecting us all this year. I want to acknowledge the hard work from our team at 343 Industries, who have remained committed to making a great game and finding solutions to development challenges. However, it is not sustainable for the well-being of our team or the overall success of the game to ship it this holiday.

We know this will be disappointing to many of you and we all share in that sentiment. The passion and support the community has shown over the years has been incredible and inspiring. We wanted nothing more than to play our game with the community this holiday. The extra time will let us finish the critical work necessary to deliver the most ambitious Halo game ever at the quality we know our fans expect.”

Really, though, if you’ve paid attention since the infamous gameplay reveal, it’s probably not that shocking that they’re going to take a little more time with everything.

Not only did that gameplay reveal last month provide ample meme material for the more creative out there, but it also drew derisive commentary from Halo skeptics and even some disappointed comments from diehard fans. Since nothing is finalized it would be a shame to judge something this early and now it looks like Microsoft’s marquee property is going to take a little bit more time to make sure everything is just right.

As for when exactly the game will be coming out that is still up in the air at the moment.

What do you think of the uproar over Halo Infinite’s gameplay reveal? Let us know your thoughts in the comments section below.

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