Another week another patch.
Lets dive into the big changes
- Price down to 2500
- Fire rate reduced
- More penetration power
- Map bug fixes
- Surrender will have a real button now
- New Sudden Death Format
- Must win by 2
- Credits reset to 5000 every round
- Every round alternates sides
- If teams don’t win by 2, they may vote to call a draw
- Some Spike Rush changes, but who cares.
Lets talk about these changes.
The guardian brings an interesting change. Essentially this nerfs its close range quickfire potential which used to be able to off someone quite fast. The price reduction is a decent buff, and with the increased penetration power, it can still be a solid choice for holding long positions. I imagine people who can get head shots off will be buying this gun a lot. The fire rate reduction doesn’t matter much, as firing it at full speed made it useless at mid to long range anyway.
The new sudden death will be MUCH MORE fair. After just coming off a 12-13 loss today, I welcome this change greatly. Especially since maps are often very bias towards either attacking or defending. Giving the teams a chance on both sides makes a lot more sense. The option for calling a draw is pretty cool too.
The patch should release soon. Here are the full notes